| Blockland Forums > Modification Help |
| Doing damage to the player that fires the weapon. |
| (1/1) |
| Deadzone:
I'm trying to make a weapon that Is very powerful, but when you fire it: it drains some of your health. Is this possible? What would work? |
| phflack:
possible, try spawning an explosion at the barrel/hand, or what ladios did with the rocket laser thing when you charge it too much |
| Deadzone:
Could I do something along the lines of: function WeaponImage::onFire(%this,%obj,%slot) %obj.client.player.(subtract health here?); I don't know what I would put there, if I wanted to do this. |
| Bauklotz:
%obj.damage(player object damaging the player, amount of damage, unknown, damage type); |
| Deadzone:
Got it now. %obj.client.player.Addhealth(-1); |
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