Blockland Forums > Modification Help
Separate "Fire" animation from the "Fire" state?
(1/1)
FrogFreak:
 Would anybody know how (if possible) to have an animation play at a different rate than a fire state while the fire state is active?
(EG: Spinning barrels moving slower than the actual firing.)

If so, what would I do to accomplish it?
Navigation
Message Index

Go to full version