| Blockland Forums > Modification Help |
| I made a model but i fail at coding |
| << < (6/8) > >> |
| Freeze:
--- Quote from: RFW2 on February 26, 2011, 07:49:47 AM ---If you have been on Blockland for this long, then you would know that a model has to look Blocko, so you wouldnt have made it that detailed. --- End quote --- http://www.youtube.com/watch?v=tOusyKfgBjI :cookieMonster: |
| Treynolds416:
--- Quote from: Freeze on February 26, 2011, 08:15:01 AM ---http://www.youtube.com/watch?v=tOusyKfgBjI :cookieMonster: --- End quote --- I like how "Riddler" is misspelled |
| Freeze:
--- Quote from: Treynolds416 on February 26, 2011, 09:01:46 AM ---I like how "Riddler" is misspelled --- End quote --- That's IcyGamma for you. |
| Nethog:
--- Quote from: Freeze on February 26, 2011, 08:15:01 AM ---http://www.youtube.com/watch?v=tOusyKfgBjI :cookieMonster: --- End quote --- Oh god what. lol |
| Iban:
--- Quote from: Freeze on February 26, 2011, 08:15:01 AM ---http://www.youtube.com/watch?v=tOusyKfgBjI :cookieMonster: --- End quote --- Bahahaha, that's amazing. What you need to understand about the model is that, even though the details are beveled in a way that makes it fit into the game, if you actually put the model in the hand of a player and look at it the difference in how many polygons are in each, the discrepancy becomes astoundingly clear. Further compare that to other weapons and it makes an otherwise really good model stick out like a sore thumb. It does need to be dumbed down a bit. Not to the point of the regular gun, but enough that it can't really be picked out from a group of other people's stuff. Even though Bushido's add-ons are pretty terrible, he does a great job at balancing detail and simplicity in his weapons. I'd start there as a reference. |
| Navigation |
| Message Index |
| Next page |
| Previous page |