Blockland Forums > Modification Help
playertype UV map breaks ingame?
<< < (3/5) > >>
soba:
Ok, i took the full char.png instead of pieces this time and re-UV-mapped it, and got the same exact result :c
Barnabas:
Try the files I posted.
soba:

--- Quote from: Barnabas on February 26, 2011, 03:01:44 PM ---Try the files I posted.

--- End quote ---
that wont change anything, the images are fine, its the UV mapping that doesent seem to port when i export to .dts
soba:
Bump
soba:
1, neither are the minecraft prints but you dont see them being flamed
2, this is just for fun, im not out to claim that this is my idea, i play minecraft every day
Navigation
Message Index
Next page
Previous page

Go to full version