Author Topic: Path Camera Mod [V.1]  (Read 16640 times)

Hoping this is the right place as it seems to be related (can't respond to PMs):

Are you sure you're using it properly? It works fine for me on the vertical rotation.

Code: [Select]
%pos = %obj.point[%idx + 1];
%rot = rotBetween(%pos,%obj.point[%idx + 2]);

PathCam.pushBack(%pos SPC %rot,10,"Normal","Linear");
Hmm, I'll have to try it again. I used it on a player with setTransform, would there be any difference? Maybe I made some error; I'll try it again later. Thanks Truce.

Hmm, I'll have to try it again. I used it on a player with setTransform, would there be any difference? Maybe I made some error; I'll try it again later. Thanks Truce.

Yeah, you can only set the vertical transform of players through setLookLimits (which is a bad way).

Yeah, you can only set the vertical transform of players through setLookLimits (which is a bad way).
Ohh gotcha, thanks for your help.

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