| Blockland Forums > Modification Help |
| help with models |
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| Frederik:
I made a gun model in Google sketchup and want it into blender and reduce the polly count. How? |
| Treynolds416:
There is no 'magic' fix to this. You will have to convert to a .blend, then manually delete and replace the redundant faces. |
| yndaaa:
--- Quote from: Treynolds416 on March 05, 2011, 04:06:31 PM ---There is no 'magic' fix to this. You will have to convert to a .obj blend, then manually delete and replace the redundant faces. --- End quote --- |
| danisaac5:
--- Quote from: Treynolds416 on March 05, 2011, 04:06:31 PM ---There is no 'magic' fix to this. You will have to convert to a .blend, then manually delete and replace the redundant faces. --- End quote --- There is no 'magic' fix to this. You will have to convert to a .obj blend, then manually delete and replace the redundant faces. |
| The Corporation:
--- Quote from: danisaac5 on March 05, 2011, 05:11:45 PM ---There is no 'magic' fix to this. You will have to convert to a .obj blend, then manually delete and replace the redundant faces. --- End quote --- It has to be an .obj, because sketchup can't automatically export to .blend. Blender can import .obj though. |
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