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help with models

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Frederik:

I made a gun model in Google sketchup and want it into blender and reduce the polly count. How?

Treynolds416:

There is no 'magic' fix to this. You will have to convert to a .blend, then manually delete and replace the redundant faces.

yndaaa:


--- Quote from: Treynolds416 on March 05, 2011, 04:06:31 PM ---There is no 'magic' fix to this. You will have to convert to a .obj blend, then manually delete and replace the redundant faces.

--- End quote ---


danisaac5:


--- Quote from: Treynolds416 on March 05, 2011, 04:06:31 PM ---There is no 'magic' fix to this. You will have to convert to a .blend, then manually delete and replace the redundant faces.

--- End quote ---
There is no 'magic' fix to this. You will have to convert to a .obj blend, then manually delete and replace the redundant faces.

The Corporation:


--- Quote from: danisaac5 on March 05, 2011, 05:11:45 PM ---There is no 'magic' fix to this. You will have to convert to a .obj blend, then manually delete and replace the redundant faces.

--- End quote ---
It has to be an .obj, because sketchup can't automatically export to .blend.
Blender can import .obj though.

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