Blockland Forums > Modification Help
BKT Project Thread: yar
Zloff:
Shad what are you working on right now?
--- Quote from: The Corporation on June 24, 2011, 12:13:07 PM ---Well, my anims are similar to those of HellsHero's HK417 rifle.
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Well, just don't add any animations to the mags, only to things like bolts, hammers, ejection ports, etc. It will save you time and Shad won't have to do it too
--- Quote from: Uxie on June 24, 2011, 11:49:10 AM ---So, I'm in if I'm able to model like you guys? What could I model for this?
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In the end it's up to the other two main modelers-- if it is OK with them, you could try modeling the AUG LMG: it's like the hbar variant, only with a open bolt and a built-on 4x zoom scope. I was going to model it myself, but the first copy was unsaved and deleted, and my current model's edges and faces are disorganized and not straight
leonstormrat23:
This might be slightly off topic. But I think since you like posing blockheads with these weapons, you should do that and make those the pics for the guns... Just a suggestion Z
Zloff:
I wish I could but I don't think sketchup imports anything that Blender exports
leonstormrat23:
:C
Cucumber!:
I'm still confused why this pack has "realistic sound effects", "realistic particles", realistic models, AND EVERYTHING REALISTIC. Yet, there's not hands on the models and they use default animations.
It seemed like you were trying to aim for realism, then...
???