Poll

Should functions like selective fire and weapon bashing for the original realistic pack use custom button binds? Please note that this means people without the mod will not be able to use said functions.

Yes
NO

Author Topic: BKT Project Thread: yar  (Read 429992 times)

M14 should be fully auto, but nearly impossible to control.
http://www.youtube.com/watch?v=zGiJKRzBG74
2:45 is where it begins.
M14 is Semi-Auto.
Where the forget did you get this from?

M14 is Semi-Auto.
Where the forget did you get this from?
God damnit a VIDEO should be enough proof that it is automatic
Think before you post

God damnit a VIDEO should be enough proof that it is automatic
Think before you post
Or maybe I am thinking about the Black Ops M14.
Idk.

Or maybe I am thinking about the Black Ops M14.
Idk.
I gritted my teeth

I gritted my teeth
I just started playing Black Ops a few weeks ago, and it stopped working.  Because Super Novi's sister is a druggie and spilled weed on the damn game.

We almost have all the beta items completed. Just need to work out bugs and get a few more themes done.

I'll take the themes as they become complete. No need to send me them all at once.

Shadow is like a fatty, not giving zloff more things to do while he already has no other work to finish.

just got some stuff though

but fatty needs to make separate bolt in/out animations >:C
« Last Edit: August 29, 2011, 03:17:50 PM by Zloff »


DSR done

working on AA12

Problem found:

Can't pick up weapons or ammo in minigame (dunno if its just playertype, I tried it with two different ones by two different authors).

yeah I'm working on it

and damn this shotgun is fun

now working on that problem and SG552 :U



Shad I don't have the same prob you do with the ammo

Shad I don't have the same prob you do with the ammo

What playertype are you using?

Fail list:

Your own damn realistic army playertypes
No jet player (and others related to that pack)