| Blockland Forums > Modification Help |
| BKT Project Thread: yar |
| << < (789/1032) > >> |
| Mushroom man:
--- Quote from: (SWAT)28199 on January 30, 2012, 04:34:18 PM ---Its cuz you not realistic bro. CoD is realistic, you die there, you die in life.Guns in there , guns in life, same weapons there and here.Theres some guns we have in real life that they dont, it doesnt matter.. in some wars we dont have that stuff. --- End quote --- But the behaviour of the guns is unrealistic. I feel like I'm taking up too much space with this argument. I think it should just stop. |
| The Corporation:
--- Quote from: (SWAT)28199 on January 30, 2012, 04:34:18 PM ---Its cuz you not realistic bro. CoD is realistic, you die there, you die in life.Guns in there , guns in life, same weapons there and here.Theres some guns we have in real life that they dont, it doesnt matter.. in some wars we dont have that stuff. --- End quote --- So let me get this straight, the people who have been shot in the head, even had a POLE shoved up their head, and still lived should technically be dead? Another Self Delete Survivor Also, mushroom is right about the guns. A 4.6, 5.7, and 9mm SMGs should NOT do the same amount of damage for each. Hell, if you got shot in the legs in real life like you did in call of duty, you would still probably live for a few minutes, unless it hit your femoral artery, which in that case, a few seconds. |
| (SWAT)28199:
--- Quote from: The Corporation on January 30, 2012, 04:49:08 PM ---So let me get this straight, the people who have been shot in the head, even had a POLE shoved up their head, and still lived should technically be dead? --- End quote --- Yes.... |
| I Do Believe I Just:
How about we just say Call of Duty is unrealistic and be done with this? |
| Dnitro:
--- Quote from: (SWAT)28199 on January 30, 2012, 04:34:18 PM ---Its cuz you not realistic bro. CoD is realistic, you die there, you die in life. --- End quote --- I should have died 200 times by now then. |
| Navigation |
| Message Index |
| Next page |
| Previous page |