| Blockland Forums > Modification Help |
| BKT Project Thread: yar |
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| Zloff:
too many polys on the round and beveled areas, not enough detail on the trigger, if we were to have an AK variant shad would build off his AN-94 but if you're going to change the frame I guess I don't really care sorry for being extremely inactive yet again, but like I said before my brother is on our other computer 24/7. That and a bunch of other things are happening in real life |
| The Corporation:
--- Quote from: Zloff on February 05, 2012, 09:31:12 AM ---too many polys on the round and beveled areas, not enough detail on the trigger, if we were to have an AK variant shad would build off his AN-94 but if you're going to change the frame I guess I don't really care sorry for being extremely inactive yet again, but like I said before my brother is on our other computer 24/7. That and a bunch of other things are happening in real life --- End quote --- 1050 polys dude. Not that much. and the trigger was an accident |
| Zloff:
either way you should use no more than 8 edges for rounds and more bevels like shad n me |
| The Corporation:
--- Quote from: Zloff on February 05, 2012, 09:55:52 AM ---either way you should use no more than 8 edges for rounds and more bevels like shad n me --- End quote --- There are 8 edges on the rounds dude. What are you talking about? And it is beveled too. EDIT- I'm keeping the model for myself. Gonna use it in a unity project. |
| Zloff:
really that's 8? This 5 hours of sleep a day thing is really affecting my ...everything, lol |
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