| Blockland Forums > Modification Help |
| BKT Project Thread: yar |
| << < (853/1032) > >> |
| ShadowsfeaR:
Actually no. I can't rip the sounds from my Game because they are baked in with the weapon packages. I tried looking through the sound files. I might be able to play ME2 and just record some of the guns firing, but I can't find my disk for the PC. >.< |
| The True Zephyr:
I have it on steam Just saying |
| The Corporation:
Uh, can't find the sound of where the firing of the mattock is at. I'll send you the source, you'll have to use audacity. |
| ShadowsfeaR:
--- Quote from: The True Zephyr on March 19, 2012, 05:00:58 PM ---I have it on steam Just saying --- End quote --- Same thing with ME3. I looked into the demo. Same problem. --- Quote from: The Corporation on March 19, 2012, 05:49:03 PM ---Uh, can't find the sound of where the firing of the mattock is at. I'll send you the source, you'll have to use audacity. --- End quote --- Send it to me. |
| Zloff:
More questions: -Do players regenerate health? If so, how fast, and is there a delay before the healing starts? -Is the damage system based off of a player that has 100 health? -Can players even jump? Haven't seen any jumping in some videos I saw :/ -Where to find headshot damage range for the weapons? -Can you send me more models? :I |
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