Blockland Forums > Modification Help
BKT Project Thread: yar
The Corporation:
Updated.
M60E3 is just about done.
all that's left is animations, and something I had in mind.
I added bullets with tracer tips on them.
bangbang:
--- Quote from: The Corporation on May 17, 2011, 09:14:34 AM ---Updated.
M60E3 is just about done.
all that's left is animations, and something I had in mind.
I added bullets with tracer tips on them.
-snipz0r-
--- End quote ---
MAH GAH awsome model!
Also will the PAW-20 have that really big recoil like IRL or less than that in this pack?
Zloff:
Really big recoil
Shad, Dnitro, Corp says he doesn't want reserve ammo. If either of you two also do not want reserve ammo, I will not add it
--- Quote from: The Corporation on May 16, 2011, 09:11:07 PM ---I need to touch up on some stuff and I'll send it to shad to finalize.
--- End quote ---
Well, considering you know how to animate, and hopefully know how to add joints pointing the right direction(>_>), I'd say you should be the "finalizer". that said, Maybe Shad should send you all of his models so you could add some basic animations. And yes, real bullets/cartridges, not squares. Now that I think of it, you or Shad could make a few bullets and shells for us to use as projectiles instead of having us use them default bullet and shell models
--- Quote from: ShadowsfeaR on May 16, 2011, 10:03:46 PM ---If the bullets shoot straight, it's not my problem.
--- End quote ---
:c
--- Quote from: Sonicfangirl11 on May 16, 2011, 09:54:46 PM ---Also, what's the overall progress of the entire pack so far?
--- End quote ---
As long as we keep adding stuff, I cannot calculate that
Edit: We have the 11th most replied to Mod. Discussion topic
The Corporation:
--- Quote from: Zloff on May 17, 2011, 07:09:29 PM ---Really big recoil
Shad, Dnitro, Corp says he doesn't want reserve ammo. If either of you two also do not want reserve ammo, I will not add it
Well, considering you know how to animate, and hopefully know how to add joints pointing the right direction(>_>), I'd say you should be the "finalizer". that said, Maybe Shad should send you all of his models so you could add some basic animations. And yes, real bullets/cartridges, not squares. Now that I think of it, you or Shad could make a few bullets and shells for us to use as projectiles instead of having us use them default bullet and shell models
:c
As long as we keep adding stuff, I cannot calculate that
Edit: We have the 11th most replied to Mod. Discussion topic
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I said I'm LEARNING how.
Not I KNOW how.
So ATM is not a good time to send models.
And you misread my message.
I do want an ammo reserve system, I was talking about the stuff in the document.
Dnitro:
I think having a semtex is a good idea, or atleast something that will stick (blackops style c4, for instance)