| Blockland Forums > Modification Help |
| my script help |
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| clinr121:
--- Code: ---function GameConnection::onClientEnterGame(%client) { if(%name $= $pref::Player::NetName) return; %message = stripMlControlChars(%message); { CommandToServer('Messagesent',"TEST"); } --- End code --- i cant figure out when a i join can you help me??? |
| Iban:
Aside from the fact that this contains multiple syntax errors it does not seem to have any purpose. Your description of what you're trying to accomplish is none-too-clear, either. |
| Jasa 12265:
Maybe you aren't cut out for coding. I do not see what you are trying to do or what you are asking. |
| clinr121:
i need to test the script if i join a server a message shows up |
| Nexus:
lets make a list of issues. 1. You need to package this 2. You need to match up each { with a } 3. %name doesn't really exist yet. I think you want %client.name 4. Where the heck does the string control come from? 5. Your function doesn't do anything 6. I got bored making this list, but you have more things done wrong than correctly --- Code: ---package messageonjoin { function gameconnection::oncliententergame(%client) { messageClient(%client, "", "You have entered the game!"); parent::oncliententergame(%client); } }; activatePackage(messageonjoin); --- End code --- |
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