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| dorkdotdan:
I though this up about a month ago and it seems to work pretty good. How It Works Thanks to the SetPrint Event by Plornt (add on can be found on RTB) You can change the print of a print brick with events. Now, If you made a Print Pack with images to a short .Gif file (up to 30 seconds) and set up a simple relay on the print brick (or another brick) you could make a pretty good looping animation in Bl. What The Event Would Look Like OnActivate/Self/FireRelay OnRelay/Self/SetPrint (Clip-1) [.1 second delay] OnRelay/Self/SetPrint (Clip-2) [.2 second delay] OnRelay/Self/SetPrint (Clip-3) [.3 second delay] And So On. Oh yeah, put a fire relay at the end if you want it to loop. (but you already knew that). I can't put any vids yet because I need a (less ram taking up) alternate to HyperCam. Suggestions? I'll Listen. Rate idea x/10 if you want. http://forum.returntoblockland.com/dlm/viewFile.php?id=2270 SetPrint Event |
| Frostbyte:
You doubled posted and btw I don't know if a GIF file wil work with prints. |
| dorkdotdan:
It's not a .Gif. It works in the same way as a .gif, but its not a .gif. You take a print brick and event it to constantly change the print. Thanks for pointing out the double thing. |
| dorkdotdan:
Fixed |
| Frostbyte:
--- Quote from: dorkdotdan on March 03, 2011, 12:06:48 PM ---It's not a .Gif. It works in the same way as a .gif, but its not a .gif. You take a print brick and event it to constantly change the print. Also, What double post? --- End quote --- You posted How it works and What the event would look like twice Edit: Nvm |
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