Off Topic > Games
Marcem Rants: Instant Kills
Marcem:
What's with modern FPSes? Where did the skill go? I've noticed a lot of games that include a game breaking sniper rifle in it, what's with that? It takes some skill to snipe, right? You scope in, you aim for the head, you shoot. Nope, not anymore. It's simply ridiculous now, there are a lot of them that are instant kills on the torso up. Look at CS's awp. It may be realistic to have that kill you because of the fact it's used on loving tanks, but I'm talking about video games. I joined a CSS server today, I counted over 5 people out of 20 using AWPs, and this was mid round! It was completely unfun to run into office building just to be killed by a terrorist wielding a long BFG.
Whenever I say anything about this, people just go all "UR A PUB cigarette N00B". I don't get it with these "pros" and thinking these things are fair. If you watch any professional gaming event including an FPS other than quake, you almost see everyone using a sniper rifle and quickscoping/noscoping the stuff out of people. This seems completely unfair, but "promods" that are supposed to be balancing the game only make them STRONGER. What the forget?
What I consider a fair instant kill is something like a Black Ops tomahawk throw. For a tomahawk kill, you need to work out the angle to throw it, where to throw it, and all that. That's how instant kills SHOULD be. Also take Bad Company 2's sniper rifles as an example. You get a huge amount of satisfaction for getting a one hit kill there. Bullets take a while and also drop as they go along. It takes a bit of skill to use a sniper rifle, but it's about the same amount of skill to use an assault rifle though. Take Quake's instant killer 9000, the railgun, as an example. The game is so fast paced so it's incredibly hard to go on a big streak with it.
CoD players seem to think these things are great though. The games that they like are CoD 2 and 4. Every video I've seen or round I've played of them are full of dudes running around with sniper rifles. Then when Black Ops killed off a lot of quick scoping, these people whined. I don't see why. Is it that people just want instant gratification or something? In fact, I suggested using an assault rifle to a dude trying to quick scope, then he gets the highest score in the server before switching back to a sniper rifle the next round.
TL;DR: Marcem is an idiot complaining about how game devs don't get how to balance a sniper rifle.
Tom:
I hate it when people squeeze points with sniper rifles. It's unfair because they can kill you long before you get a chance at hurting them with another gun.
naturemon:
It's actually extremely easy to prevent any kind of quick scoping but some devs are too dense to notice it, if you delay the accuracy of the sniper rifle for 2 seconds (meaning if you were to shoot within this time period it would be the same as shooting without a scope) it makes it literally impossible to quick scope.
Bushido:
my thoughts on instant kills
they should be PERFORMABLE, but based on things the guy with the weapon cannot count on
like, you know how my military sniper has a tracer that does 1 damage and a headshot that does 99?
you cannot COUNT on the tracer hitting the person because you can't COUNT on the person either standing stock still or wandering back into the tracer, but you CAN count on doing high damage if you score the headshot
similarly you cannot COUNT on crossbows hitting because they're big, vibrant and distinct- it's like staring down a rocket launcher, basically. there's things you can do to prevent getting shot
brickybob:
I personally think snipers should be a 2 hit kill, regardless of were it hits. It balances out and makes aimbots less useful.