Off Topic > Games
Marcem Rants: Instant Kills
rkynick:
--- Quote from: rkynick on March 11, 2011, 12:41:17 AM ---Like I've said, increasing the investment for an extreme reward such as this is detrimental to the balance.
The reward should be brought down and the investment lowered.
--- End quote ---
Furthermore, the ideas for balancing a flawed concept like the sniper are always to make it more difficult to use, more drawbacks, etc, because the developers want to preserve a style of gameplay that is flawed. Piling more onto the problem does not fix it. Go to the source.
Azzurolix:
--- Quote from: rkynick on March 11, 2011, 12:41:17 AM ---Like I've said, increasing the investment for an extreme reward such as this is detrimental to the balance.
The reward should be brought down and the investment lowered.
--- End quote ---
Told you. Elaborate this idea in my topic.
pocketrocket300:
He already elaborated it. A 30 damage sniper is a great idea. It forces the sniper to observe the field, and focus on finishing off players instead of outright anhiliation.
Jubel:
This is why I love SWAT in Halo.
Aim for the head.
Lørd Tøny:
--- Quote from: Marcem on March 10, 2011, 09:35:29 AM ---Because that happens all of the time, right? Also, it's REALLY damn hard to get a huge hit like that.
--- End quote ---
Doesn't matter it's still ridiculous and you know it.