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Marcem Rants: Instant Kills

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rkynick:


--- Quote from: rkynick on March 11, 2011, 12:41:17 AM ---Like I've said, increasing the investment for an extreme reward such as this is detrimental to the balance.
The reward should be brought down and the investment lowered.

--- End quote ---
Furthermore, the ideas for balancing a flawed concept like the sniper are always to make it more difficult to use, more drawbacks, etc, because the developers want to preserve a style of gameplay that is flawed. Piling more onto the problem does not fix it. Go to the source.

Azzurolix:


--- Quote from: rkynick on March 11, 2011, 12:41:17 AM ---Like I've said, increasing the investment for an extreme reward such as this is detrimental to the balance.
The reward should be brought down and the investment lowered.

--- End quote ---

Told you. Elaborate this idea in my topic.

pocketrocket300:

He already elaborated it.  A 30 damage sniper is a great idea.  It forces the sniper to observe the field, and focus on finishing off players instead of outright anhiliation.

Jubel:

This is why I love SWAT in Halo.
Aim for the head.

Lørd Tøny:


--- Quote from: Marcem on March 10, 2011, 09:35:29 AM ---Because that happens all of the time, right?  Also, it's REALLY damn hard to get a huge hit like that.

--- End quote ---

Doesn't matter it's still ridiculous and you know it.

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