Off Topic > Games
Marcem Rants: Instant Kills
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WOLFPACK2:
something i've noticed in BF 1942 when i snipe i have to aim ahead of where people are running and not at them directly, the bullet actually takes time to get to it's target, this should got for all snipers
Space Guy:
I had a vague idea for one but never made it:

Shots do 35% health damage anywhere
1-1.5 sec reload
Headshots instantly reload, no extra damage
Hitscan (has to be for this mechanic to work well)
Possibly some upper limit on how many headshots you can get in a row (e.g. 6 then force reload)

- Sniper is weaker than everything if you can't aim
- Sniper is weaker than shotguns at close range and hard to use if you're under fire
- Allows you to still do accurate/supportive damage at long range
Mr.Interceptor:

--- Quote from: WOLFPACK2 on March 12, 2011, 06:20:47 PM ---something i've noticed in BF 1942 when i snipe i have to aim ahead of where people are running and not at them directly, the bullet actually takes time to get to it's target, this should got for all snipers

--- End quote ---
In Battlefield games, guns fire projectiles instead of hitscans. And there's bullet drop, which is cool.
chaseyqurt:
Snipers only make sense/work well in large scale games (Battlefield).
Jubel:
For azzucigarette ranting about Halo, it is way better than Call of Duty because it is probably more memorable. I remember playing Halo: CE and Halo 2 all the time with friends and had a blast. Mainly because it's space and you can do funner stuff.
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