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Frog's Weaponry (I.5) R.2 Released

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Conan:

Client-sided lighting would be interesting for a new NVG.

Also, as another suggestion, try a placeable camera that you can "refer" to using a controller. Works like a portable survellience camera, if you don't understand.

Yes, there's the client sided chase cam command exploit but it's a bit difficult to use under battle circumstances.

RedGajin:


--- Quote from: Conan on July 15, 2011, 02:51:26 AM ---Client-sided lighting would be interesting for a new NVG.

Also, as another suggestion, try a placeable camera that you can "refer" to using a controller. Works like a portable survellience camera, if you don't understand.

Yes, there's the client sided chase cam command exploit but it's a bit difficult to use under battle circumstances.

--- End quote ---
Oh, nice idea with the camera thing. It could work too.
You can just type stuff in console for chase cam edit. I still don't think there is really a point to it, though.

Mushroom man:

Here. It's my landmine(ish) idea that nobody cares about.

--- Quote from: Mushroom man on July 14, 2011, 01:04:29 AM ---Ooooooooohhhh!!! Maybe you could make some type of proximity grenade, thats like the T+T stick grenade, but it blows up when someone is near it.

--- End quote ---


Kevin:

The combat rifle feels out of place :C

I mean it looks cool but every other weapon has its special kind of game play.



FrogFreak:

How 'bout some more exclusive....

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