| Blockland Forums > Modification Help |
| Zombies are People, Too [v3] |
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| slimabob:
Thanks. |
| Space Guy:
To make the health HUD more useful, it'd be better to have it automatically show still-living players of my team without having to call in chat "who's there" and then spend a while setting it as a "buddy". Perhaps also prioritise teammates who are trapped by a special zombie, being attacked or at low health. (or for the zombies, who you are attacking?) The Tank should get a minimum damage amount. Once in a small server I was entirely unable to kill an AFK survivor in ten seconds constantly mashing the attack button, losing the round - turns out he'd lost about half his health in that time. |
| Iban:
The way that zombie damage is reduced to compensate for clickspam needs to be fixed. I'll make that a high priority. As for the HUD, I'm going to have to redo the ZombieFriends SO too, I think. There needs to be a way to display more people clearly, and I want to make more of this processing client-side than server-side. What I'll probably end up doing is removing a lot of the functionality of the ZombieFriends SO in exchange for client-side processing. Meaning, the SO will be in charge of sending information about all players to everyone (with some sanity checks to prevent cheating) and the client will be responsible for putting it together somehow. I think I'll also ditch /buddy in favor of Build Trust / Full Trust prioritizing. |
| Celtic Wolf:
-Boomer Bile -Bot Tank -Defibrillator -Melee -Downed? |
| Shadowed999:
--- Quote from: Celtic Wolf on March 13, 2011, 11:14:18 AM ----Boomer Bile -Bot Tank -Defibrillator -Melee -Downed? --- End quote --- Adrenaline |
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