| Blockland Forums > Modification Help |
| Zombies are People, Too [v3] |
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| Iban:
--- Quote from: Soon To Be on March 11, 2011, 04:43:56 PM ---Zombie's Can steal/Remove weapons In a new class called "Stripper" --- End quote --- The Leaper, upon a hard landing on someone's face, will cause them to drop their weapon. If the weapon is not recovered in time, someone will have to spare them a gun or they just have to do without. |
| HellsHero:
A good feature would to maybe make it so you can have more zombies at one time without any extra lag. And make an example save for the people who don't understand how-to use it if you haven't already. |
| Iban:
--- Quote from: HellsHero on March 11, 2011, 04:52:22 PM ---A good feature would to maybe make it so you can have more zombies at one time without any extra lag. --- End quote --- I'll be sure to tell Badspot to improve the engine's networking. --- Quote from: HellsHero on March 11, 2011, 04:52:22 PM ---And make an example save for the people who don't understand how-to use it if you haven't already. --- End quote --- Not only am I hosting one, I'm hosting four. http://blog.ichverbot.com/2010/06/zapt-builds/ http://blog.ichverbot.com/2010/12/zapt-rooftop-finale-2/ |
| Jasa 12265:
I have an idea, dropped weapons don't disappear till after the round is over. |
| Soon To Be:
Iban i dont know what to tell you, You make goodstuff.. you need to updates :$ Edit : Make Playermodels or new gametypes..ive got plenty of ideas if you need some.. |
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