| Blockland Forums > Modification Help |
| Zombies are People, Too [v3] |
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| Jaxx:
It'd be nice if we had access to the zombie sounds in the playSound menu and such, but maybe organized a bit more, like they all had ZAPT_ before them to distinguish them. A minor request, but helpful. |
| Greek2me:
Does ZAPT work with dedicated minigame scripts? Here's an example. That's not the one I use, but it uses the same method of creating a minigame. If it doesn't, this is needed. |
| Kniaz:
Make Zombies spawnable like vehicles? Perhaps a new, designated brick for something like this. Like, spawns that don't rely on the director. Also, a dumb zombie. Think Rot's zombies. |
| Iban:
--- Quote from: Kniaz on March 16, 2011, 03:36:24 AM ---Make Zombies spawnable like vehicles? Perhaps a new, designated brick for something like this. Like, spawns that don't rely on the director. Also, a dumb zombie. Think Rot's zombies. --- End quote --- ARRGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH |
| Red Cube:
--- Quote from: Kniaz on March 16, 2011, 03:36:24 AM ---Make Zombies spawnable like vehicles? Perhaps a new, designated brick for something like this. Like, spawns that don't rely on the director. Also, a dumb zombie. Think Rot's zombies. --- End quote --- NO! THIS HAS TO BE WAY BETTER THAN ROT'S! WAY WAY WAY WAY BETTER! IT ALREADY IS! V1 HAD ZOMBIES SPAWNABLE LIKE VEHICLES, AND IT SUCKED THAT WAY! AND A DUMB ZOMBIE?!? NO WAY! |
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