Blockland Forums > Modification Help
Zombies are People, Too [v3]
Jaxx:
It'd be nice if we had access to the zombie sounds in the playSound menu and such, but maybe organized a bit more, like they all had ZAPT_ before them to distinguish them. A minor request, but helpful.
Greek2me:
Does ZAPT work with dedicated minigame scripts? Here's an example. That's not the one I use, but it uses the same method of creating a minigame. If it doesn't, this is needed.
Kniaz:
Make Zombies spawnable like vehicles? Perhaps a new, designated brick for something like this. Like, spawns that don't rely on the director.
Also, a dumb zombie. Think Rot's zombies.
Iban:
--- Quote from: Kniaz on March 16, 2011, 03:36:24 AM ---Make Zombies spawnable like vehicles? Perhaps a new, designated brick for something like this. Like, spawns that don't rely on the director.
Also, a dumb zombie. Think Rot's zombies.
--- End quote ---
ARRGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Red Cube:
--- Quote from: Kniaz on March 16, 2011, 03:36:24 AM ---Make Zombies spawnable like vehicles? Perhaps a new, designated brick for something like this. Like, spawns that don't rely on the director.
Also, a dumb zombie. Think Rot's zombies.
--- End quote ---
NO! THIS HAS TO BE WAY BETTER THAN ROT'S! WAY WAY WAY WAY BETTER! IT ALREADY IS! V1 HAD ZOMBIES SPAWNABLE LIKE VEHICLES, AND IT SUCKED THAT WAY! AND A DUMB ZOMBIE?!? NO WAY!