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Zombies are People, Too [v3]

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Scout31:

Not RTB Prefrences, the minigame settings.

speedyzman13:

The minigame settings only have point and timer settings for ZAPT

Lusk:

Here are some of my stupid ideas
As suggested make a survival game-mode
Possibly make some survivor settings like: Reviving, and Downed

Maybe make a realism setting: Head-shots are the only/fastest way to kill zombies... Shots to the chest and such do less damage or none at all...

Maybe zombie vision: Survivors have maybe a light blue haze over them and zombies have an orange one...?

Or just make it like night vision so players don't have to use lights or rely on lights around the map if its night...

Swollow:

The only thing I want is onzombiedeath to be fixed so it works for bots aswell and spitters

mazeribot:


--- Quote from: Iban on March 11, 2011, 04:21:25 PM ---add-ins

--- End quote ---

lolfail :P


--- Quote from: Iban on March 11, 2011, 04:21:25 PM ---TL;DR: What needs to be improved? If I were releasing a v3, what would you want to see added/fixed/changed?

--- End quote ---

Uhh, I think you should make an example AI bot that is seperate form the actual mod. that would make it easyer to figure out the code/trace it.

Also, I find the spawning system on the zombies really annoying, because I like to make scripted scenes. and if I need to be 10 studs away from the spawn, it gets annoying and really hard to survive. Althrough, I don't know if there is a way to change this in the settings, can you put a tab to change this?

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