pew! unlock! we are now playin DELVE version 1.2
new rules/revisons:
-party cap increased to six
-new claas: Ranger
-I planned out an adventure instead of making it as we go
-more strict rules about magic items and spells
rawr, here be the new rulez:
Ranger: part of brave organization of merry men who live in the forest: the ranger is the master of verdant terrian. he has spent his whole life training with bows, so he does double damge with a longbow. rangers may wear only leather armor, and weild naught but bows and longswords. note that there may be only one ranger in a party.
New Adventure: as you and your buddies were drinking your choice alcholic bevrages in the local tavern, you overheard that there was a group of goblins camping outside town. a peddlar had seen them while coming back from the nearby city of Gindtor. they have yet to attack the town, but the mayor wants them out of the way. he is offering 100 gold apiece to anyone brave enough to kill the golbins and destroy their camp.
New spell rules: you can now only have three spells ready to cast at a time. this is due to the fact that you can have a stuffload of spells in your spellbook, but only a few in your head. so every morning before adventuring, you take a few minutes to memorize your magic.
new magic item rules: you may now have only one magical item on your person when you begin the game. to make up for this, magic items are now much more frequent in the dungeons and camps of mosters who you kill.
the current party is:
slimabob
leetzero
lugnut1206
donro96
shadowed999
lordfeline
pending members:
atcher in the myst