| Blockland Forums > Modification Help |
| Question(s) |
| << < (5/6) > >> |
| Chrono:
Why not just use .bl_id ? Also %player.tool[%i] = %tool.getID; to %player.tool[%i] = %tool.getID(); It's a function. |
| Placid:
--- Quote from: Chrono on March 24, 2011, 05:20:38 PM ---Why not just use .bl_id ? Also %player.tool[%i] = %tool.getID; to %player.tool[%i] = %tool.getID(); It's a function. --- End quote --- thanks for the fix. .bl_id returns the client's blid? also i'm a handicap, i used %player in the last function instead of %p :c but that's not even the issue at hand, right now it's screwing up due to the fact that it won't save. |
| Red_Guy:
--- Quote from: Placid on March 24, 2011, 05:51:53 PM ---thanks for the fix. .bl_id returns the client's blid? --- End quote --- try it and find out.... in the console enter: echo( findclientbyname("your name").bl_id ); remember: echo() is your friend |
| Placid:
--- Quote from: Red_Guy on March 24, 2011, 08:44:28 PM ---try it and find out.... in the console enter: echo( findclientbyname("your name").bl_id ); remember: echo() is your friend --- End quote --- already got that... --- Quote from: Placid on March 24, 2011, 05:51:53 PM ---but that's not even the issue at hand, right now it's screwing up due to the fact that it won't save. --- End quote --- |
| lilboarder32:
I like how if the client doesn't exist, you attempt to message it :). Change: --- Code: ---$GunMod::Loadout[%c.getBLID] = $GunMod::Loadout[%c.getBLID] + %c.player.tool[%i].getname(); --- End code --- to --- Code: ---$GunMod::Loadout[%c.getBLID] = $GunMod::Loadout[%c.getBLID] SPC %c.player.tool[%i].getName(); --- End code --- And --- Code: ---%player.tool[%i] = %tool.getID; --- End code --- to --- Code: ---%player.tool[%i] = %tool.getID(); --- End code --- |
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