Poll

What should I add next?

Worker Huts
9 (9.5%)
Hospitals
4 (4.2%)
Jails
4 (4.2%)
Warehouses
4 (4.2%)
Re-implement Farms and Crops
11 (11.6%)
Make the new graphics selectable without editing the .love file.
6 (6.3%)
Village Upgrades (Or upgrades in general)
15 (15.8%)
AI
39 (41.1%)
Other (State your idea in a post)
3 (3.2%)

Total Members Voted: 95

Author Topic: IsoLand - An Isometric Civilization-style Game (abandoned)  (Read 25514 times)

Sent you a pm with some usefull stuff king :D.

I think I'm good on farms, but thanks for the help anyway.


what about humen? :3.

Temples
That doesn't necessarily fit with my intended theme, but maybe some sort of treasure found via exploration could be put in order.
what about humen? :3.
There are humans, but not in a visible image form. Representation is key, because as you can see a village is represented by a single house, which should give you a good idea of where I'm getting at.

And I used and edited your window image into the village home, and I plan on using it in other structures such as [spoiler omitted] and [spoiler omitted].

I think more games should be in the oblique view.

After looking at Wikipedia, is this what you meant by Oblique?

A quick example I whipped together in MS Paint.

I looked it up too. Seems to fit the definition.

Pretty cool too, just too large of a scale.

...Would it be large scale since you're zooming in, or small scale because it's showing small objects? I always get those two confused @.@

I am actually finishing up the Temple.

What temple are you rambling on about?

I am actually finishing up the Temple.
That doesn't necessarily fit with my intended theme, but maybe some sort of treasure found via exploration could be put in order.

Finished.


Finished.


That doesn't necessarily fit with my intended theme, but maybe some sort of treasure found via exploration could be put in order.


I may be able to do some sound/music making for you.