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SG - Mod
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Boba Fett:
What models do you need now?
Wein:
I've found a gate model on the internet and converted it, but i still lack a dhd

I'm currently unsure wether i should just use the event for a brick i've made for dialing or should implement a dhd too.

EDIT:

Update:
Basic Dialing script - done (animations and the dialing seqence are still missing)

Basic Transportation script - done (only players, you will leave the gate in the correct angle and maintain your momentum)

The last one took me a while, because although my calculations were right, i didnt know that there was a difference between the english words "radian" and "degree" - found the difference out today!
Keep that in mind if you want to make some trigonometric calculations with Torque !!! It uses radians!!


greetz
Wein:
Currently failing at adding a collision and animations to the Gate - yay Blender!

Does anybody know how to make a simple wheel-like ring so i can use it as a collision for the gate?
I tried to add a circle and extrude it, but that doesnt work properly (cant make it 'thicker')



EDIT: Updated first post
Midway Sentinel:
This looks awesome, keep it up. I would love to be able to use a Stargate to get around
Demian:

--- Quote from: Wein on March 29, 2011, 08:37:08 AM ---Currently failing at adding a collision and animations to the Gate - yay Blender!

Does anybody know how to make a simple wheel-like ring so i can use it as a collision for the gate?
I tried to add a circle and extrude it, but that doesnt work properly (cant make it 'thicker')



EDIT: Updated first post

--- End quote ---
I think I just jizzed in my pants. Did you make that model? It's hot as stuff. For that collision, I might be able to help you. If you were to send me the .blend I'll send it back to you in about 60 seconds with a proper collision mesh. I assume those yellows blobs at the center of the gate is the "kawoosh" effect? May I create better ones for you? Lately I've been getting into particles again.
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