| Blockland Forums > Modification Help |
| Get clients in server |
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| ThinkInvisible:
--- Quote from: otto-san on March 25, 2011, 08:10:36 PM ---ok --- Code: ---for(%i = 0; %i < serverConnection.getCount(); %i++) { %b = serverConnection.getObject(%i); if(%b.getClassName(); $= "Player") echo(%b.getShapeName()); } --- End code --- edit: This of course only gets players that are spawned. --- End quote --- Correction : --- Code: ---for(%i = 0; %i < serverConnection.getCount(); %i++) { %b = serverConnection.getObject(%i); if(%b.getClassName() $= "Player") //No ; after functions in If structures echo(%b.getShapeName()); } --- End code --- |
| otto-san:
I keep making that mistake! D: It's only with getClassName(). It's annoying. So long as you caught it, haha. |
| ThinkInvisible:
The problem still stands. We needs Badspot, or Xalos, or Bauklotz, or SOMEBODY. |
| lilboarder32:
What exactly are you trying to do? You can get the names from the Player List: --- Code: ---for(%i=0;%i<NPL_List.rowCount();%i++) { %name = getField(NPL_List.getRowText(%i),1); //Do stuff with name? } --- End code --- |
| otto-san:
--- Quote from: lilboarder32 on March 25, 2011, 09:31:00 PM ---What exactly are you trying to do? You can get the names from the Player List: --- Code: ---for(%i=0;%i<NPL_List.rowCount();%i++) { %name = getField(NPL_List.getRowText(%i),1); //Do stuff with name? } --- End code --- --- End quote --- Oh lol. |
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