Blockland Forums > Modification Help
Get clients in server
ThinkInvisible:
--- Quote from: otto-san on March 25, 2011, 08:10:36 PM ---ok
--- Code: ---for(%i = 0; %i < serverConnection.getCount(); %i++)
{
%b = serverConnection.getObject(%i);
if(%b.getClassName(); $= "Player")
echo(%b.getShapeName());
}
--- End code ---
edit: This of course only gets players that are spawned.
--- End quote ---
Correction :
--- Code: ---for(%i = 0; %i < serverConnection.getCount(); %i++)
{
%b = serverConnection.getObject(%i);
if(%b.getClassName() $= "Player") //No ; after functions in If structures
echo(%b.getShapeName());
}
--- End code ---
otto-san:
I keep making that mistake! D:
It's only with getClassName(). It's annoying.
So long as you caught it, haha.
ThinkInvisible:
The problem still stands. We needs Badspot, or Xalos, or Bauklotz, or SOMEBODY.
lilboarder32:
What exactly are you trying to do? You can get the names from the Player List:
--- Code: ---for(%i=0;%i<NPL_List.rowCount();%i++)
{
%name = getField(NPL_List.getRowText(%i),1);
//Do stuff with name?
}
--- End code ---
otto-san:
--- Quote from: lilboarder32 on March 25, 2011, 09:31:00 PM ---What exactly are you trying to do? You can get the names from the Player List:
--- Code: ---for(%i=0;%i<NPL_List.rowCount();%i++)
{
%name = getField(NPL_List.getRowText(%i),1);
//Do stuff with name?
}
--- End code ---
--- End quote ---
Oh lol.