Blockland Forums > Modification Help
Clientsided function for when a client joins a game.
otto-san:
I now need to know the command called when joining a game.
Space Guy:
strLen("this is fun")
%client.instantRespawn();
otto-san:
--- Quote from: Space Guy on March 26, 2011, 03:31:10 PM ---strLen("this is fun")
%client.instantRespawn();
--- End quote ---
Oh duh. I completely forgot about strLen.
okay, thanks
Greek2me:
--- Quote from: otto-san on March 26, 2011, 03:32:05 PM ---Oh duh. I completely forgot about strLen.
--- End quote ---
This is extremely useful for all the string stuff.
As for the client-sided joining function, try onConnectionAccepted. I'm think that's right, but I've got no clue about the arguements for it.
otto-san:
--- Quote from: Greek2me on March 26, 2011, 04:48:48 PM ---This is extremely useful for all the string stuff.
As for the client-sided joining function, try onConnectionAccepted. I'm think that's right, but I've got no clue about the arguements for it.
--- End quote ---
Ooh, thanks. That'll really help me.