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Parkour City [Unfinished, Need Builders!]
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Jake White:
Volunteer want.
froster:
Look at that lovey guy in the black sweater
Gen. Hothauser:

--- Quote from: Jaden on April 02, 2011, 05:29:09 PM ---I tried the same thing with the bot, and addvelocity just gives the train a short boost for a very small distance, which i could use if relays worked with vehicle events.
If the train doesn't work with onvehicleenterzone, perhaps there is another vehicle similar that i could use? I've yet to find one but if you've got any ideas PM me.
setvehicleasplayercontrol could work but... I doubt anyone is going to be smart enough to keep it on the track in a straight line.

--- End quote ---

With the addvelocity thing, relays would work well, it's just timing for relays if you want it to stop to pick up people.  I had just had this thought whilst writing this.  If you were to spawn the 'train' as a bot first, and then change its datablock to a train, this may work with events and such in zone bricks.

It would be cool if a working metro system could be put in because I'd copy it for my own selfish reasons, hehehe, but if the current box train isn't working, then you could get an experienced scripter to change some aspects of the train to make it more of a vehicle so zones would work.

Carpe Noctum dude!!
Jaden:

--- Quote from: Gen. Hothauser on April 04, 2011, 12:25:49 AM ---With the addvelocity thing, relays would work well, it's just timing for relays if you want it to stop to pick up people.  I had just had this thought whilst writing this.  If you were to spawn the 'train' as a bot first, and then change its datablock to a train, this may work with events and such in zone bricks.

It would be cool if a working metro system could be put in because I'd copy it for my own selfish reasons, hehehe, but if the current box train isn't working, then you could get an experienced scripter to change some aspects of the train to make it more of a vehicle so zones would work.

Carpe Noctum dude!!

--- End quote ---

Like i said before, relays don't work with vehicle events. Also, i tried the bot thing aswell but... unfortunately the train is a vehicle and therefor isn't in the datablock list...
Haha, see what i mean when i said i've tried everything?

I suppose i could seek out some sort of scripter... Or wait until a better train (that isn't so glitchy and doesn't have annoying "realistic" sounds that destroy your ears) is released.

--- Quote from: froster on April 03, 2011, 10:05:15 PM ---Look at that lovey guy in the black sweater

--- End quote ---
That guy in the red suit's lookin' pretty spiffy too :3
Gen. Hothauser:
So I was looking at the pictures and noticed a large, open gray area on the planned city diagram.  Is this spot just unfinished or is it going to be like this in the real build?  I also noticed that in the train tunnel, the archway has a slight bit more of a point than a curve.  Was this meant or are you not able to make a curved arch?

If you want, I could take a crack at modeling a new train, but only if a scripter is available because I have absolutely no idea how to script stuff.  Just send me a pic of the train you want and I could make it, maybe, still a little scetchy on the stuff other than the actual rendering of the vehicle.

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