Blockland Forums > Modification Help
Odd lighting error with a model
Mr.Noßody:
I think what your seeing when you rotate is the a visible face of that piece through the invisible face..
That model section is prolly' inside-out or something since faces can only be seen in Blockland from one side...
Shocked:
Flip triangles by pressing it in blender.
Demian:
--- Quote from: Mr.Noßody on April 02, 2011, 01:14:53 AM ---I think what your seeing when you rotate is the a visible face of that piece through the invisible face..
That model section is prolly' inside-out or something since faces can only be seen in Blockland from one side...
--- End quote ---
Nope. Not a problem with normals.
--- Quote from: Shocked on April 02, 2011, 01:50:15 AM ---Flip triangles by pressing it in blender.
--- End quote ---
Didn't help.
This is the problem:
--- Quote from: Demian on March 30, 2011, 02:33:33 PM ---Huh? Also, when it spins around there is no problem.. I'm starting to think I found the magical angle where the Blockland lighting system lights the face so it's the same color as the faces behind it. The handle is lighter than the rest of the box.
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--- Quote from: Tophius on April 01, 2011, 07:45:15 AM ---Yeah it could be that those parts of the handle are being lit in such a way that they are the same colour as the box. Try tinting the handle very slightly with a cold colour like blue; something that's not immediately noticeable.
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Shocked:
Try pressing ctrl a to apply better lighting than joining a cube.
Demian:
--- Quote from: Shocked on April 02, 2011, 05:44:54 PM ---Try pressing ctrl a to apply better lighting than joining a cube.
--- End quote ---
Interesting. How does it give better lighting?