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| Milkshape Animation |
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| Treynolds416:
--- Quote from: Mr.Noßody on April 02, 2011, 07:08:31 PM ---Correct, like how the Rocket Launcher makes a spinning rocket... --- End quote --- There is a default projectile spin value... It isn't an animation. |
| Mr.Noßody:
--- Quote from: Treynolds416 on April 02, 2011, 10:18:32 PM ---There is a default projectile spin value... It isn't an animation. --- End quote --- Hm, what specifys this? Also, what would I have to do make it tumble end over end like the stick grenade if its not a model animation? |
| Mr.Noßody:
...Man, being able to animate a projectile would be so useful.. |
| Treynolds416:
--- Quote from: Mr.Noßody on April 03, 2011, 12:36:04 AM ---Hm, what specifys this? Also, what would I have to do make it tumble end over end like the stick grenade if its not a model animation? --- End quote --- Look at scripts that already do this. Look at the rocket projectile code, and one of bushi's grenades for clues on what to do. |
| Mr.Noßody:
--- Quote from: Treynolds416 on April 04, 2011, 03:30:11 PM ---Look at scripts that already do this. Look at the rocket projectile code, and one of bushi's grenades for clues on what to do. --- End quote --- Those are the first things I looked at. Didn't recognize any projectile spin factors... But also, I don't know what I'm essentially looking for to begin with , so... |
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