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Milkshape Animation

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Treynolds416:


--- Quote from: Mr.Noßody on April 02, 2011, 07:08:31 PM ---Correct, like how the Rocket Launcher makes a spinning rocket...

--- End quote ---
There is a default projectile spin value...

It isn't an animation.

Mr.Noßody:


--- Quote from: Treynolds416 on April 02, 2011, 10:18:32 PM ---There is a default projectile spin value...

It isn't an animation.

--- End quote ---
Hm, what specifys this?
Also, what would I have to do make it tumble end over end like the stick grenade if its not a model animation?

Mr.Noßody:

...Man, being able to animate a projectile would be so useful..

Treynolds416:


--- Quote from: Mr.Noßody on April 03, 2011, 12:36:04 AM ---Hm, what specifys this?
Also, what would I have to do make it tumble end over end like the stick grenade if its not a model animation?

--- End quote ---
Look at scripts that already do this.

Look at the rocket projectile code, and one of bushi's grenades for clues on what to do.

Mr.Noßody:


--- Quote from: Treynolds416 on April 04, 2011, 03:30:11 PM ---Look at scripts that already do this.

Look at the rocket projectile code, and one of bushi's grenades for clues on what to do.

--- End quote ---

Those are the first things I looked at. Didn't recognize any projectile spin factors...
But also, I don't know what I'm essentially looking for to begin with , so...

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