| Off Topic > Games |
| I'm making a BYOND game [NEED HELP WITH SPRITES] |
| << < (2/7) > >> |
| Proog:
--- Quote from: Orthone on April 02, 2011, 04:58:03 PM ---Why are people so inspired by the things I do?! asdf.. First the Let's Play series, and 3 things pop up from that, and now 2 games pop up from me working on Tweed. Oh well, good luck with your game. I would suggest one of these tutorials if you're completely new to the program. She's fairly good at explaining how to do things, and even gives you a few challenges at the end of the tutorial to test if you've really learned anything. Try not to copy/paste, and attempt to understand what each thing does. --- End quote --- Speaking of TWEED, how goes it? Again, if you can show me any progress or plans, I'll help. |
| Orthone:
--- Quote from: Proog on April 02, 2011, 05:02:12 PM ---Speaking of TWEED, how goes it? Again, if you can show me any progress or plans, I'll help. --- End quote --- Well, this is Maze's topic, don't want to clutter it up with off-topic things. Sent you a PM. Just in case you can't PM me for some reason.. Steam: Orthone Skype: Orthone1 |
| Dropshock:
--- Quote from: IkeTheGeneric on April 02, 2011, 04:48:00 PM ---Do you know how to use the byond engine? Do you have any experience with C++? If not, then you need to brush up on your coding skills. --- End quote --- Why the forget are you bringing up C++? BYOND's coding style is nothing like C++ |
| Orthone:
--- Quote from: Dropshock on April 02, 2011, 06:19:48 PM ---Why the forget are you bringing up C++? BYOND's coding style is nothing like C++ --- End quote --- --- Quote from: http://www.byond.com/members/?command=reference&path=DM ---DM language details The DM (Dream Maker) language uses a syntax similar to C/C++ to build networked multi-user worlds. This reference and the accompanying guide discuss the structure and function of DM. --- End quote --- |
| Dropshock:
Oh my. :o It appears I'm mistaken then. I haven't glanced at BYOND since I was messing with SS13. My apologies. |
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