| Blockland Forums > Modification Help |
| Problem with a Spray Can item (Projectiles + datablocks) |
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| Demian:
--- Quote from: Space Guy on April 03, 2011, 06:46:43 AM ---Well, the paint projectile disappears without exploding after 0.3 seconds and doesn't explode if you hit players. Are you sure it's actually reaching the surface? --- End quote --- Increasing the lifetime and muzzle velocity had no effect. --- Quote from: Ephialtes on April 03, 2011, 06:56:57 AM ---Just incase anyone doesn't know - the spray can uses raycasting for collision, the projectile is just for the spray effect. --- End quote --- You mean it uses raycast for the explosion too? I have to assume this is hardcoded somewhere because it is not in any of the files that I've dumbed. (Image, item, explosion, projectile, emitters, particles and sounds) Can I do this with projectiles? All I need right now is the explosion when the stream of paint hits something. |
| Space Guy:
--- Quote from: Ephialtes on April 03, 2011, 06:56:57 AM ---Just incase anyone doesn't know - the spray can uses raycasting for collision, the projectile is just for the spray effect. --- End quote --- Paint goes through non-raycasting bricks and takes time to hit. The Hammer/Wrench/Wand raycast but paint works by projectile. |
| Demian:
For me the paint goes through everything. It doesn't collide with anything. Edit: Wait a second, I already have a projectile that does collide with everything and spawns an explosion when it hits something. How come the Spray Can isn't shooting those? |
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