| Blockland Forums > Modification Help |
| Calling "Projectile Bounce" |
| (1/5) > >> |
| Deathwishez:
You know what happens with the event "onProjectileHit -> Projectile -> Bounce [----I----] (1.000)"? How would I call that event via script? |
| Demian:
Non-scripter food for though. Fake a projectile hit? |
| Deathwishez:
I plan on doing so, I just don't know how to call the event. I'm able to do basic triggers and such, but I've never had to decode an event before. I need to use the default event. Copying it simply won't work for what I intend to use it for. |
| Greek2me:
Ah, this is for your speed idea? Try running a trace when you shoot a gun at a brick with the event. |
| Iban:
the bounce event merely recreates the projectile. |
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