Blockland Forums > Modification Help

Calling "Projectile Bounce"

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Deathwishez:

You know what happens with the event "onProjectileHit -> Projectile -> Bounce [----I----] (1.000)"?

How would I call that event via script?

Demian:

Non-scripter food for though. Fake a projectile hit?

Deathwishez:

I plan on doing so, I just don't know how to call the event.

I'm able to do basic triggers and such, but I've never had to decode an event before.

I need to use the default event. Copying it simply won't work for what I intend to use it for.

Greek2me:

Ah, this is for your speed idea?

Try running a trace when you shoot a gun at a brick with the event.

Iban:

the bounce event merely recreates the projectile.

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