| Blockland Forums > Modification Help |
| Calling "Projectile Bounce" |
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| Greek2me:
And you can't set the velocity above 200, correct? |
| Deathwishez:
--- Quote from: Greek2me on April 04, 2011, 06:13:15 PM ---And you can't set the velocity above 200, correct? --- End quote --- Nope, but the default bounce command can make it go up to the real engine limit (Around 10,000 or something). I figured I could use a "double bounce" command to make projectiles go at 800 m/s. If I create a function of my own, it will be limited by the engine, thus I need to use the one that's already there. You guys see where I'm going with this? I've done several tests at 800 m/s, and I haven't seen any problems. It's at 3200 or so that it begins to pass through other objects. |
| Deathwishez:
Odd. Ever since I explained why I'm doing this, I stopped getting help. :c |
| soba:
So you plan on making a weapon that shoots a bullet a LOT faster than the default limit, without having to use raycasting? Because if that's the case, that would be VERY useful in a ton of weapons |
| Deathwishez:
Yes. I'm currently doing several tests with projectiles at high speeds to see where I should set the new limit. 800 m/s seems to be working fairly well. I wouldn't want to go any higher than that. |
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