Blockland Forums > Modification Help
Calling "Projectile Bounce"
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Greek2me:
And you can't set the velocity above 200, correct?
Deathwishez:

--- Quote from: Greek2me on April 04, 2011, 06:13:15 PM ---And you can't set the velocity above 200, correct?

--- End quote ---

Nope, but the default bounce command can make it go up to the real engine limit (Around 10,000 or something).

I figured I could use a "double bounce" command to make projectiles go at 800 m/s.

If I create a function of my own, it will be limited by the engine, thus I need to use the one that's already there.

You guys see where I'm going with this?

I've done several tests at 800 m/s, and I haven't seen any problems. It's at 3200 or so that it begins to pass through other objects.
Deathwishez:
Odd. Ever since I explained why I'm doing this, I stopped getting help. :c
soba:
So you plan on making a weapon that shoots a bullet a LOT faster than the default limit, without having to use raycasting? Because if that's the case, that would be VERY useful in a ton of weapons
Deathwishez:
Yes.

I'm currently doing several tests with projectiles at high speeds to see where I should set the new limit.

800 m/s seems to be working fairly well. I wouldn't want to go any higher than that.
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