| Off Topic > Games |
| What is the biggest element in a scary game? |
| << < (2/5) > >> |
| Anti-Block:
Impending doom. |
| TheScout:
--- Quote from: orange wolf on April 08, 2011, 12:05:26 AM ---Not having a weapon. --- End quote --- Helplessness |
| Bushido:
for me it's not explicitly helplessness, it is actually the act of being devoid of weaponry as long as i have some sort of hurty killy thingy on the right side of my screen i can literally go through entire games without being scared at all (until of course jump scares) |
| TheScout:
--- Quote from: Bushido on April 08, 2011, 12:09:44 AM ---for me it's not explicitly helplessness, it is actually the act of being devoid of weaponry as long as i have some sort of hurty killy thingy on the right side of my screen i can literally go through entire games without being scared at all (until of course jump scares) --- End quote --- Well, by helplessness, I mean"not being able to fight the main enemy/enemies |
| Bushido:
i thought helplessness meant, even despite being armed, you cannot do stuff about the enemy |
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