Off Topic > Games
What is the biggest element in a scary game?
Anti-Block:
Impending doom.
TheScout:
--- Quote from: orange wolf on April 08, 2011, 12:05:26 AM ---Not having a weapon.
--- End quote ---
Helplessness
Bushido:
for me it's not explicitly helplessness, it is actually the act of being devoid of weaponry
as long as i have some sort of hurty killy thingy on the right side of my screen i can literally go through entire games without being scared at all
(until of course jump scares)
TheScout:
--- Quote from: Bushido on April 08, 2011, 12:09:44 AM ---for me it's not explicitly helplessness, it is actually the act of being devoid of weaponry
as long as i have some sort of hurty killy thingy on the right side of my screen i can literally go through entire games without being scared at all
(until of course jump scares)
--- End quote ---
Well, by helplessness, I mean"not being able to fight the main enemy/enemies
Bushido:
i thought helplessness meant, even despite being armed, you cannot do stuff about the enemy