Blockland Forums > Modification Help

Client-Side Message Modifier?

Pages: << < (5/5)

MegaScientifical:


--- Quote from: Destiny/Zack0Wack0 on April 13, 2011, 12:49:05 AM ---How can you not comprehend this? The game isn't actually searching for zip files at all, it's searching for directories. Torque (Blockland) treats the zip files as normal directories, so unzipped directories AND zipped directories are loaded. The uncompressed/unzipped folder still needs the same contents; client.cs or server.cs and description.txt.

--- End quote ---

I get to call stupid on you. If you read most of the responses toward me, all people have said if "Blockland automatically reads .cs files." and absolutely no context. It's not like Blockland would go through your whole computer, find ANY .cs file, and execute it. I wanted to know the conditions by which it decides to read .cs files. What I loving wanted was someone to go "C:\Program Files\Blockland\Add-Ons\Client_stuff\Client.cs" or something so I could tell if you meant folders like that or something. I didn't even get that much until you, but it was still confusing. If you still don't get how I wasn't sure, come the forget on.

Destiny/Zack0Wack0:

You're a dumbass. That's all I need to say.

MegaScientifical:


--- Quote from: Destiny/Zack0Wack0 on April 14, 2011, 02:32:17 AM ---You're a dumbass. That's all I need to say.

--- End quote ---

... Well... I was actually expecting you'd still be civil and just explain it... Can you, please?

wizzlemanizzle:

Client_Blah == Client_Blah.zip
thats what they mean. if you drop a .cs into the addons folder, no; it will not execute
any type of folder following Type_Item is opened and searched for server/client.cs as long as its in the addons folder, they were saying that the person shouldnt use .zip because then they have to remove the .cs from the folder to edit it.
that good?

Pages: << < (5/5)

Go to full version