Blockland Forums > General Discussion
Manty's Brick Textures
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Nethog:
i use squideeys old ones

but i'm going to test these out and i think ill like em better


good job :)
Manty:

--- Quote from: Eksi on April 15, 2011, 02:22:51 AM ---Those hours of work sure paid off.

--- End quote ---
Thanks.  I know you're being sarcastic but they actually did pay off.  My textures are sharper than Squideey's old ones, seeing that they were vectored, as I have said earlier.  The difference may seem slight but these are basically a revamped and upgraded version of Squideey's first textures (the biggest update being that these, once agian, do not forget up your avatar).


--- Quote from: Squideey on April 15, 2011, 02:09:35 AM ---I did make new ones in photoshop. I had to super-impose the default ones underneath to get the right proportions. How do you spend ages vectoring a few polygons?

--- End quote ---
It was mainly comprised of being 100% precise and accurate with the points and accurately detecting transparencies of the default textures in Photoshop.  brickBOTTOMLOOP and brickBOTTOMEDGE took the longest, no doubt.  Not to brag or anything, but I'm pretty damn good in Photoshop and even this took me a couple of hours.  I guess the big difference here is I didn't want to release a half assed pack of textures.
MrLoL:
It's almost same as Squideey's old texture.
MegaScientifical:
Manty, put the comparison images in a table. I'm telling you this because it confused me for a second. I thought you had a duplicate image, then I realized it was broken comparison. The images are wrapping around, so it looks like this to me:


--- Quote ---1. Default                                               2. Squideey's                                         3. Manty's

--- End quote ---

Without the spaces between them, of course. Try this (Quoting this will work to show it):


--- Quote ---
1. Default
2. Squideey's
3. Manty's
--- End quote ---
Manty:
Done.  Thanks Mega.
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