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VCE Question, not help.

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RazNiagi:

Anyone know why VCE can only service 1 player at a time?

Example:
OnActivate, self, fireRelay
OnRelay, self, fireRelay
OnRelay, self, VCE_ifValue [var:pl:health] < 100
OnVariableTrue, Player, setHealth [100]

This can only work for one person at a time. :P
I just wanna know why.

FrozenEye:

I dun get it.

Daenth:

Because of how relays work. When fired they have the "ownership" of the person who fired it. Another person fires another relay and the first relay is overwritten.

Chrono:

A relay received on a brick will stop all scheduled events, I believe.

Ash:

That's a relay problem not a VCE problem.

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