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| Brick use reduction script. |
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| Melting Plastic:
sweet, was wondering when this would be made. |
| Sheath:
What would this to to physics? Would this allow for custom brick-based vehicles? Does it merge baseplates? If so, would the brick then be considered spam by the /clearspam command? |
| lilboarder32:
--- Quote from: Sheath on April 21, 2011, 01:23:53 AM ---What would this to to physics? Does it merge baseplates? If so, would the brick then be considered spam by the /clearspam command? --- End quote --- I'm not sure every brick he has combining, but I'm pretty sure if you have like two 8x16 plates in the shape of a 16x16 plate, it will combine them into an 16x16 plate and be considered a baseplate. As in, the final combined brick dictates the properties such as baseplate or not. |
| Red_Guy:
--- Quote from: Sheath on April 21, 2011, 01:23:53 AM ---What would this to to physics? Would this allow for custom brick-based vehicles? Does it merge baseplates? If so, would the brick then be considered spam by the /clearspam command? --- End quote --- Physics? .. probably nothing. if you have 4,096 1x1F in the shape of a 64x64 baseplate, it should combine them all into 1 baseplate. IMO - bricks with events or names on them should be ignored. |
| Demian:
--- Quote from: Red_Guy on April 21, 2011, 01:42:06 PM ---Physics? .. probably nothing. if you have 4,096 1x1F in the shape of a 64x64 baseplate, it should combine them all into 1 baseplate. IMO - bricks with events or names on them should be ignored. --- End quote --- There will be an option to ignore evented bricks all together. |
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