| Blockland Forums > Modification Help |
| Need help fixing Iban's Lockpick. |
| << < (3/4) > >> |
| otto-san:
--- Quote from: Nexus on April 17, 2011, 09:29:16 PM ---I haven't really looked at the code, but I assume that you could just force a contentstart event on a door? That would take like five minutes to script. --- End quote --- No, this doesn't work, I've tried it. |
| Nexus:
--- Quote from: otto-san on April 17, 2011, 11:04:35 PM ---No, this doesn't work, I've tried it. --- End quote --- Why wouldn't it work? ContentStart needs no special permissions to run. I think it would work fine. Lemme write it up. --- Code: ---function CityRPGPicklockImage::onHitObject(%this, %obj, %slot, %col, %pos, %normal) { %client = %obj.client; if(%col.getType() & $TypeMasks::FxBrickObjectType) { if($CityRPG::pref::canpicklockadmindoors != 1) { if(getrandom(0,3) == 2) { %col.processInputEvent("onContentStarted",%client); commandToClient(%client, 'centerPrint', "\c6You have commited a crime. [\c3Breaking and Entering\c6]", 3); CityRPG_AddDemerits(%client.bl_id, $CityRPG::demerits::breakingAndEntering); return; } else { commandToclient(%client, 'centerprint', "\c6Picking Lock...", 3); } } else { commandToclient(%client, 'centerprint', "\c6Lock Is unpickable", 3); } } else if(%col.getType() & $TypeMasks::VehicleObjectType) { if(%col.locked) { %col.locked = false; CityRPG_AddDemerits(%obj.client.bl_id, $CityRPG::demerits::grandTheftAuto); commandToClient(%client, 'centerPrint', "\c6You have committed a crime. [\c3Grand Theft Auto\c6]", 5); } } parent::onHitObject(%this, %obj, %slot, %col, %pos, %normal); } --- End code --- |
| lilboarder32:
I'm not sure that would work Nexus. They might remove the onContentStarted event from the brick. Is there not a function you can just call like %col.startContent(%args); ? I will take a look at the code. Edit: function fxDTSBrick::contentStart(%obj, %startType, %startDirection, %text, %client) |
| Bloxxed:
So I'd need to put that function in there to get the door to open? Great :/ |
| Nexus:
--- Quote from: lilboarder32 on April 18, 2011, 01:39:11 AM ---I'm not sure that would work Nexus. They might remove the onContentStarted event from the brick. Is there not a function you can just call like %col.startContent(%args); ? I will take a look at the code. Edit: function fxDTSBrick::contentStart(%obj, %startType, %startDirection, %text, %client) --- End quote --- The point is, if there is no event on the door, why should it open for any reason? The way mine would work, I think, is if any events that would be triggered by the door opening would also be triggered. That way, the lockpick could also be used for windows and buttons and odther jvs things. |
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