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Parchment...

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Hellboy Nat:


--- Quote from: NoitpircnE on April 24, 2011, 06:24:08 AM ---I did not make it do that much crap. Stop making it seem like the end of the world. Its primariy function is to locate you.

--- End quote ---


--- Quote from: Hellboy Nat on April 23, 2011, 02:48:00 PM ---Incorrect. It's impossible to make your client pass a string as code using parchments. I've tried and so have many others.

--- End quote ---


NoitpircnE:

Embedding a different code inside the parch works.

-Jetz-:


--- Quote from: NoitpircnE on April 25, 2011, 09:35:31 PM ---Embedding a different code inside the parch works.

--- End quote ---


--- Quote from: Hellboy Nat on April 23, 2011, 02:48:00 PM ---Incorrect. It's impossible to make your client pass a string as code using parchments. I've tried and so have many others.

--- End quote ---


--- Quote from: Hellboy Nat on April 23, 2011, 02:48:00 PM ---It's impossible to make your client pass a string as code using parchments.

--- End quote ---


--- Quote from: Hellboy Nat on April 23, 2011, 02:48:00 PM ---It's impossible to make your client pass a string as code using parchments.

--- End quote ---


--- Quote from: Hellboy Nat on April 23, 2011, 02:48:00 PM ---It's impossible

--- End quote ---


--- Quote from: Hellboy Nat on April 23, 2011, 02:48:00 PM ---impossible

--- End quote ---


NoitpircnE:

I managed to do it, so can you.

Also, you can try Making a script that will create a parchment that checks a different player's id upon being read.

tshadest:


--- Quote from: NoitpircnE on April 25, 2011, 10:44:32 PM ---I managed to do it, so can you.

Also, you can try Making a script that will create a parchment that checks a different player's id upon being read.

--- End quote ---

no no no to the 3rd degree

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