| Blockland Forums > General Discussion |
| Why has no one thought of this for holding weapons? |
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| Lørd Tøny:
Why has no one thought of holding weapons like this? All you would have to do is force the head to look left and switch the walking controls up a bit. No more colored hands and no more hands that stretch out too far apart to not even make sense. I wasn't going to say anything because I figured at least one person would attempt to do this method but I guess not. I would rather have this over stretchy colored hands. |
| Wesley Williams:
Lolwut. The sideways player. Blockland players are fine bro. That is interesting, although it should probably just be an archer playertype. I dont know about other weapons... I might start modeling... anyone know if 3DSMax can export to .DTS or .OBJ? I cant find out on my own right now... |
| alien 01:
It can. |
| Lørd Tøny:
--- Quote from: Wesley Williams on April 26, 2011, 03:53:45 AM ---Lolwut. The sideways player. Blockland players are fine bro. That is interesting, although it should probably just be an archer playertype. I dont know about other weapons... I might start modeling... anyone know if 3DSMax can export to .DTS or .OBJ? I cant find out on my own right now... --- End quote --- I don't mean a playertype because then that would affect one handed weapons and others too. I just mean for individual weapons that would use this kind of method. Think of it as just an alternative for people that don't want lame custom handed weapons. |
| alien 01:
I think it would look kind of stupid. But that's just my opinion. It would be easier to just make the weapons shorter, they don't have to be 1:1 scale models from COD. |
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