| Blockland Forums > General Discussion |
| Why has no one thought of this for holding weapons? |
| << < (3/12) > >> |
| The Titanium:
--- Quote from: lordician on April 26, 2011, 03:13:37 PM ---Never seen it. :o --- End quote --- it was the gun that you could not aim. |
| Lørd Tøny:
--- Quote from: alien 01 on April 26, 2011, 12:15:18 PM ---Yeah, they do. The far-stretchyness can be fixed by making shorter guns, and there should be some cool script that checks the color of the player's hand and then recolors the texture/changes the texture of the hand on the weapon(if it's possible). --- End quote --- Shorter guns is not the issue. The hands shouldn't even have to stretch left or right, far or closer. --- Quote from: Truce on April 26, 2011, 12:30:03 PM ---Space Guy did this with one of the TF2 miniguns (Natascha?). --- End quote --- I remember that, it was pretty cool. --- Quote from: LeetZero on April 26, 2011, 10:10:00 AM ---If guns would be made this way the thumb will be on the trigger. --- End quote --- I don't see an issue with that. |
| LeetZero:
--- Quote from: Lørd Tøny on April 26, 2011, 05:48:44 PM ----snip- I don't see an issue with that. --- End quote --- You are talking about visual and realism. How is pressing the trigger with a thumb either visually or realisticly good? |
| Lørd Tøny:
--- Quote from: LeetZero on April 26, 2011, 06:04:21 PM ---You are talking about visual and realism. How is pressing the trigger with a thumb either visually or realisticly good? --- End quote --- You seem to forget this is a game about plastic toy minifgures. Don't question me about stuff being realistic here. |
| patton360:
Bushido did something like this |
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